Dear Fireflies,
Lost Light is scheduled for a server update at 02:00 (UTC) on August 24th, 2023. The estimated duration is 2 hours. Your game experience will be affected during the update. We recommend waiting until the update is complete. We apologize for any inconvenience this may cause. Please restart the client after the update to experience the new content. We will send a small gift to your mailbox for your troubles.
[General & Rules]
1. Ranked Mode Development Beta Now Live!
*Beta Period: Aug 24, 2023, 11:00 - Sept 7, 2023, 10:00 (UTC+8)
Introducing the all-new Ranked Mode, where your input matters!
Ranked Mode will return after this update, and as the gameplay experience is still being refined, access will be granted to a limited number of players. We value all suggestions and feedback from the selected players!
2. Data Wipe Countdown & Targeted Serum Collection Guide
*The Pheromone Outbreak is approaching! Fireflies who fail to collect 3 Targeted Serums will lose all items in the Storage after the Pheromone Outbreak. Please make sure to collect enough Targeted Serums to prevent data wipe.
*Targeted Serum Collection Guide
- Purchase it through Trading Center - Heidi's Store.
- Purchase it through Trading Center - Firefly Exclusive.
- Upgrade the Companion to Companion+, and claim the Targeted Serum at Lv. 10.
- Participate in the [Targeted Serum Surprise] event.
- Participate in the [7-Day Login Rewards] event.
- Try your luck at the Black Market.
[Events]
1. Top-up for Rewards! Limited-time only!
*Event Period: Aug 24, 2023, 11:00 - Sept 6, 2023, 23:59:59 (UTC+8)
*Top up and get rewards! Meet Top-up Goals to get Armor Plate Case, Advanced Equipment, and more!
2. Targeted Serum Surprise: Limited-time only!
*Event Period: Aug 24, 2023, 11:00 - Sept 6, 2023, 23:59:59 (UTC+8)
*Log in and complete tasks to redeem rewards like Targeted Serum, Limited Spray Can, and Advanced Equipment!
3. 7-Day Login Rewards: Limited-time only!
*Event Period: Aug 24, 2023, 11:00 - Sept 6, 2023, 23:59:59 (UTC+8)
*Log in daily to claim various supplies like Targeted Serum, high-capacity functional cases, and more!
[Combat Adjustments]
1. New Elimination Action: Firefly will now perform an action during elimination, which will last for a few seconds. However, others can still attack you during the action. Please be aware.
2. Now, when Firefly is holding a pistol and the weapon slot is empty, the pistol will be automatically switched to the weapon you pick up.
3. Increased the magnification ratio of Scopes (2x and above).
4. Adjusted the peripheral vision action blur, now it can only be triggered when sprinting. Fireflies can toggle this feature on/off in the Settings.
5. Increased the base damage and spreading speed of the Burned effect for Dragon's Breath.
6. [Darking Helmet] Introducing a new Level 4 Helmet!
When its Durability is higher than 0, it ignores Armor Piercing and continuously deflects bullets. Fireflies can craft this Helmet using Dragon of Legacy at the Workbench.
[Map and Level Design]
1. Adjusted the ARK Company, with more details added throughout the map. Fireflies can now see more signs for route guidance and building differentiation.
2. Adjusted the Violet Hospital in the Windswept Harbor, with blooming violet flowers and newly built railways. Added more details to the terrain and building exteriors. Also, adjustments have been made to some covers in the outdoor areas.
3. Adjusted Section 3 of Windswept Harbor:
- Sunset Dock: A cargo ship is docked at the port, which can be used as a hiding and sniping spot.
- Burned Out Depot: Fireflies can now climb to the rooftop.
- Container Yard: A large batch of new containers has arrived, forming a container maze.
- Increased green spaces.
- Demolished two inaccessible buildings between Burned Out Depot and Sunset Dock, making way for the construction of a Dock Office building, which has rich resources.
[Marauder Adjustments]
Added new voice lines for bot Marauders after they knock out Fireflies.
[Bug Fixes]
Adjusted the damage display for Buckshots in the item detail interface. Now, the damage display of bullets containing multiple pellets will be [damage per pellet x the number of pellets].